![]() ![]() Feedback would be appreciated, of course. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. In total, around 20-25 hours of work - first 10 hours making the game functional, and then the rest was spent making it actually a positive user experience. I have a 7x7 board of x's and when the player enters a row and column it deletes the column and replaces it with a. I also focused on aesthetics quite a bit. Ask Question Asked 11 years, 3 months ago Modified 8 years, 11 months ago Viewed 9k times 2 Trying to make simple minesweeper game in python, but have one problem. I also tried to account for as many edge-cases in user inputs as I could find to make sure that no issues occur - you should not ever be forced out of a game by typing the wrong thing, and the game will tell you if you are trying to do something you can’t do. Otherwise, returns the number of neighbors with bombs as an integer.''' if self. def check (self): '''Returns 'BOMB' if this cell has a Bomb. There is also extra speedy functionality - performing actions on exposed number-tiles will transfer those actions to the surrounding tiles, just like how it works in real minesweeper. You might have multiple types of Checks, but the base Minesweeper game only has the one, so Cell has a method like. There are many acceptable formats for giving user inputs, all based on coordinates. I focused on making the gameplay as user-friendly as possible. Try the game here: GitHub - volcaspo/Snake-Avoider: A game that is in no way similar to minesweeper. ![]()
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